Energy Reactor - Game Asset

UE5 - Ingame render

Size Comparison

Size Comparison

Texturing

Texturing

Wireframe

Wireframe

VFX Setup - Base

VFX Setup - Base

A high-tech energy reactor, designed to power enemy outposts in a sci-fi environment. This project was a deep dive into Unreal Engine's Niagara module, focusing on dynamic VFX integration.

🛠 Workflow:
• Modeling: Low & High Poly in Autodesk Maya
• Texturing: Substance Painter
• VFX & Integration: Unreal Engine (Niagara)

This asset was an exciting opportunity to push my real-time effects knowledge while refining my hard-surface modeling and texturing workflow.