Creative Game Artist | Unreal Engine Authorized Instructor | Master’s Candidate in Game Art & 3D Animation
Experienced Game Artist specializing in real-time environments, modular asset creation, and Unreal Engine workflows. Currently co-developing a stylized sci-fi western indie game with procedural dungeon generation while completing a Master of Arts in Professional Practice in Game Art & 3D Animation. Passionate about crafting immersive worlds through strong technical execution and a refined artistic vision.
Teaching different 3D - and Engine workflows. Specialized in Maya, Zbrush, Substance Suite and Unreal Engine 5.
Freelance gig creating various trim sheet textures and 3D Models.
3D works for various local architects and VR companies.