Robin Fuentes
Robin Fuentes
3D Game Artist | Unreal Engine Instructor | Indie Developer
Zurich, Switzerland

About

Creative Game Artist | Unreal Engine Authorized Instructor | Master’s Candidate in Game Art & 3D Animation

Experienced Game Artist specializing in real-time environments, modular asset creation, and Unreal Engine workflows. Currently co-developing a stylized sci-fi western indie game with procedural dungeon generation while completing a Master of Arts in Professional Practice in Game Art & 3D Animation. Passionate about crafting immersive worlds through strong technical execution and a refined artistic vision.

Skills

3D ModelingDigital SculptingGame DesignTeachingPBR TexturingTexture BakingUnreal Engine

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Quixel Mixer
Quixel Mixer
Substance 3D Designer
Substance 3D Designer
Character Creator
Character Creator
Photoshop
Photoshop
InDesign
InDesign

Experience

  • Lecturer at SAE Institute Zürich
    Zürich, CH
    March 2020 - Present

    Teaching different 3D - and Engine workflows. Specialized in Maya, Zbrush, Substance Suite and Unreal Engine 5.

  • 3D Artist - Freelance at Entrance Games GmbH
    Zürich, CH
    January 2023 - April 2023

    Freelance gig creating various trim sheet textures and 3D Models.

  • 3D Artist at Various Freelance Gigs
    February 2021 - November 2021

    3D works for various local architects and VR companies.

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